Zomg lern2heal

Druid class discussion.

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Elvenbane
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Zomg lern2heal

Post#1 » Thu Jan 31, 2008 7:15 pm

Raiding as a Tree covers absolutely everything you should need to know about healing. From specs to rolling lifeblooms covers it all.
It's the thought that counts, not how many people die because of it.
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Post#2 » Thu Jan 31, 2008 7:31 pm

does this mean your finally going to let me go resto?
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Post#3 » Thu Jan 31, 2008 7:59 pm

no, but it makes me wonder why stask cant keep 1 tank up himself when ur supposed to be able to keep up 4 :P
It's the thought that counts, not how many people die because of it.
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Post#4 » Thu Jan 31, 2008 8:16 pm

ahhhh...theres the positive reinforcement we all know and love ;)
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Post#5 » Thu Jan 31, 2008 8:21 pm

Since lifebloom only lasts seven seconds, rolling one or more lifeblooms puts restrictions on how you must use your global cooldowns. When refreshing a rolling lifebloom, you incur a global cooldown of 1.5s, leaving 5.5s to cast other spells before it must be refreshed again. Due to latency effects, which pile up between each instant cast due to the global cooldown, you may only have 4.5-5s. This means that with good latency you can roll lifebloom on a maximum of 4 different targets if you do nothing else, although if your latency is poor it may be risky to attempt rolling more than 3 (if you slip and miss a refresh, the stack falls off and the buffs you had while casting it are gone).
It's the thought that counts, not how many people die because of it.
Elvenbane#1520

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Post#6 » Thu Jan 31, 2008 8:25 pm

log on fool. lets goto za
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Stask
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Post#7 » Wed Feb 06, 2008 10:44 pm

Elvenbane wrote:no, but it makes me wonder why stask cant keep 1 tank up himself when ur supposed to be able to keep up 4 :P


I've lost count of all the times my Nature's Swiftness HTs and Swiftmends saved your sorry ass when you drew aggro, noob. Yeah, most of the time you die anyway when you draw aggro, but you woulda died a whole lot more if not for me. :-P
"I am unworthy of any respect. True story." -Brulan

Recorded for posterity. He had no idea how right he was.

Stask
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Post#8 » Sun Mar 09, 2008 4:38 am

Ok, bookmarked Raiding as a Tree and read some of it; I'll read the rest of it when I get a chance tomorrow.

I find what they say about rolling Lifeblooms intriguing. More to come later.
"I am unworthy of any respect. True story." -Brulan



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Lealla
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Post#9 » Mon Mar 10, 2008 3:46 pm

It appears from the latest 2.4 patch notes that the uproar about changes to Lifebloom's healing coefficient resulted in Blizzard moving the nerf to the final bloom rather than the HoT, although I could be wrong (not able to check the notes right now). In any event, it doesn't look like it'll affect the raid spec as much.

WTB more raiding Druids!!
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Paxstris
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Post#10 » Mon Mar 10, 2008 4:09 pm

You're correct, Lealla, in that the latest patch notes for 2.4 have revered the nerf to the tick portion and have had the nerf applied to the bloom part. Regarding the 20% reduction to the bloom, coupled with Empowered Rejuv now affecting the bloom, the forums have noticed a net nerf of approx 2-4% on the bloom. Hardly significant, and all Resto Druids are rejoicing!

Stask
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Post#11 » Mon Mar 10, 2008 5:17 pm

I'll start rejoicing as soon as you bean counter, number-crunching geeks explain to me what I should be rejoicing about. :-P

And would it be too much for you to explain it without resorting to use math? If I was good at math, I would've become a doctor instead of a lawyer. :-P
"I am unworthy of any respect. True story." -Brulan



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Lealla
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Post#12 » Mon Mar 10, 2008 5:51 pm

Urgh.

Stask, originally there was a general coefficient nerf to Lifebloom - meaning it heals for less, noob - in the 2.4 patch. This came in response to complaints of Lifebloom being overpowered in PvP. Druids (correctly) complained that the change was really a PvE nerf, not a PvP one, since rarely does a LB get to run its full duration in PvP.

The new change, coupled with the talent change, has a mostly neutral effect on PvE, while still slightly nerfing LB in PvP.
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Stask
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Post#13 » Mon Mar 10, 2008 7:17 pm

See? That wasn't so hard, was it? :-D

Seriously, though, Lealla, thanks for this. Now I understand.
"I am unworthy of any respect. True story." -Brulan



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Post#14 » Fri Mar 14, 2008 10:41 am

Oh, and from further reading on the forums, the change to Lifebloom is also a nerf to Balance and Feral healing, especially in Arenas.
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