Moderator: Demon Hunters
Since lifebloom only lasts seven seconds, rolling one or more lifeblooms puts restrictions on how you must use your global cooldowns. When refreshing a rolling lifebloom, you incur a global cooldown of 1.5s, leaving 5.5s to cast other spells before it must be refreshed again. Due to latency effects, which pile up between each instant cast due to the global cooldown, you may only have 4.5-5s. This means that with good latency you can roll lifebloom on a maximum of 4 different targets if you do nothing else, although if your latency is poor it may be risky to attempt rolling more than 3 (if you slip and miss a refresh, the stack falls off and the buffs you had while casting it are gone).
Elvenbane wrote:no, but it makes me wonder why stask cant keep 1 tank up himself when ur supposed to be able to keep up 4
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