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The lovely Blessing of Salvation - Page 4 - Clan YaWA - You and Whose Army

The lovely Blessing of Salvation

Hunter class discussion.

Moderator: Demon Hunters

70
Ecnailla
Posts: 3624

Post#46 » Tue Feb 12, 2008 1:25 pm


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Irreverant
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Post#47 » Tue Feb 12, 2008 1:31 pm

When Blizzard created hunters they gave them twice as many ways to fuck up as any other class.

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Brulan
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Post#48 » Tue Feb 12, 2008 1:36 pm

Ok so....

I loaded Tag up with spec and gear. Remember this is without pet. so add in a static 300ish dps for pet which will get you to your 1k dps

So BM using 1:1 steady shot rotation

Without 742.15 (remember this is without pet. so add in a static 300ish dps for pet which will get you to your 1k dps)
With 787.00

Thats a difference of 44.85 dps or a net loss of 6.04% dps.

Drizz broke my spreadsheet and the armory so I can't use him at the moment. It wont load him I dont know why.
No.

70
Ecnailla
Posts: 3624

Post#49 » Tue Feb 12, 2008 1:38 pm

Yea, drizz breaks it b/c his page on the armory is down at the moment. Just have to wait for it to come back up.

70
Ecnailla
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Post#50 » Tue Feb 12, 2008 1:45 pm


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Drizztdeurde
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Post#51 » Tue Feb 12, 2008 1:47 pm


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Brulan
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Post#52 » Tue Feb 12, 2008 1:48 pm

No.

70
Ecnailla
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Post#53 » Tue Feb 12, 2008 1:50 pm


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Post#54 » Tue Feb 12, 2008 1:53 pm

When Blizzard created hunters they gave them twice as many ways to fuck up as any other class.

70
Ecnailla
Posts: 3624

Post#55 » Tue Feb 12, 2008 2:01 pm

it moves to the 2nd slot on the dps chart or the threat chart? Pretty sure its 2nd threat - and if you have MDs rolling on the off tank and you are FD evertime it is up, you should be able to push your dps as hard as you want.

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Brulan
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Post#56 » Tue Feb 12, 2008 2:14 pm

Just for clarification sakes... VR does not drop aggro on the MT.

His pounding will reduce the aggro the MT has (similar to Ony's wing buffet for whatever the hell it was called)

Its all semantics though I suppose.
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Irreverant
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Post#57 » Tue Feb 12, 2008 2:48 pm

*gives up*
When Blizzard created hunters they gave them twice as many ways to fuck up as any other class.

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110
Elvenbane
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Post#58 » Tue Feb 12, 2008 3:06 pm

It's the thought that counts, not how many people die because of it.
Elvenbane#1520

Kendalh
Demon Hunter
Posts: 738

Post#59 » Tue Feb 12, 2008 3:17 pm


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100
Lealla
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Post#60 » Tue Feb 12, 2008 3:17 pm

@Ecnailla: Blizzard is in Anaheim, California (iirc)
@Irreverant: Void Reaver's knockback reduces the target's threat by 25%. If that reduction is sufficient to push someone else over the 110% (melee) or 130% (ranged) threshold required to pull aggro, off he goes. The knockback can miss or be parried/dodged.

Technically, to avoid pulling, melee DPS should stay below 82.5% of the current tank's threat, while ranged DPS should stay below 97.5% of the current tank's threat. All DPS must also remain below the threat of the offtank who is second to the MT. If you are higher than either of those values, you may pull if the MT takes a knockback.

Ideally, you should always try to be below the threat of all the offtanks. In practice, that's not always possible, which is why we use MDs to keep the offtanks' threat up.

All issues of buffs and class abilities aside, those are the rules to live (or die) by.

On a personal note, while I'm not intimately familiar with Hunter mechanics, I can say that I generate a very great deal of threat, and with no threat dump ability, I don't have the luxury of asking not to have Salvation. Going full-out DPS in the VR fight, while dodging Arcane Orbs, I managed to avoid pulling aggro while still coming in #1 on the charts. The primary reason I was able to do this was because I didn't die. If all DPS remain alive throughout the fight, we can easily beat VR inside his enrage timer. To me, that's a surer recipe for success than betting on one class to properly manage its threat.


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