Officer's guide to Paladin Tanks

Paladin class discussion.

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Heartwood
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Officer's guide to Paladin Tanks

Post#1 » Mon Dec 10, 2007 2:18 pm

Here is a good guide to Paladin tanking more so for guild officers than Paladins themselves.

-Heartwood
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At the brink of danger I stand. Clad in armour, shield and sword in hand.

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Obanswrath
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Post#2 » Mon Dec 10, 2007 3:27 pm

where was this post before I left lol, btw the taunt thing is wrong, we can only taunt one mob at a time, never been able to pull more than one unless i use shield or consecrate off of people, the thing says three like lealla says, but maybe it is just cause I use it as the macro version, but eh,

also they point out the use of judgment of light, but they do not really talk about how important judging wisdom is...

eh, plus i never really have to pull stuff off of people anyway anymore
Last edited by Obanswrath on Mon Dec 10, 2007 8:36 pm, edited 1 time in total.
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Lealla
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Post#3 » Mon Dec 10, 2007 4:23 pm

Clarification - Paladins' taunt affects up to 3 mobs attacking a single target.
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Lealla
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Post#4 » Wed Dec 12, 2007 9:48 am

Any thoughts on tanking Illhoof's adds before I tackle it tonight? I figure the following:

* Blessing of Sanctuary
* Flask of Chromatic Wonder (or Earthen Elixir + Elixir of Mastery)
* Fire Protection Aura
* Consecration every 8 sec, alternating each spawn point
* Save taunt for any imps that get loose.
* Holy Wrath is not practical given how many hits I'll be taking.
* I'll try to keep Judgement of Wisdom up on Illhoof.
* Am I also tanking Illhoof's pet (the name escapes me offhand).

I'll save Divine Shield for a cast/cancel if I get sacrificed.
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Tachion
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Post#5 » Wed Dec 12, 2007 10:40 am

Dont die
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Stask
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Post#6 » Wed Dec 12, 2007 12:50 pm

tachion wrote:Dont die


That's a great idea. Why didnt we think of that??? :teeth: :evil: :grr:

Illhoof's imp is named Kil'Rek IIRC, BTW.
"I am unworthy of any respect. True story." -Brulan

Recorded for posterity. He had no idea how right he was.

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Drizztdeurde
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Post#7 » Wed Dec 12, 2007 1:21 pm

Hehe the don't die theory worked quite well last nite.
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Tachion
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Post#8 » Wed Dec 12, 2007 2:06 pm

great run last night!
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Kalianna
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Post#9 » Wed Dec 12, 2007 2:24 pm

How come Lealla and Stask stayed up so late last night?
Please someone, give me the knowledge to only Blink when I should.

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Elvenbane
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Post#10 » Wed Dec 12, 2007 2:26 pm

Given where we tank Illhoof your consecrate should be able to hit both portals, I think we'll do away with the keep kil'rek alive till after chains bit simply because it wont do to have u running around like an idiot while imps get loose. I'd say just do enough direct dmg to him to tank em, but "dps" Illhoof till we're ready to nuke em. Whether or not this is even remotely viable, I'm not sure but we'll see how it goes.
It's the thought that counts, not how many people die because of it.
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Lealla
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Post#11 » Wed Dec 12, 2007 3:21 pm

I don't remember exactly how much the imps hit for normally, but Blessing of Sanctuary and Earthen Elixir combine to reduce 100 points per hit; adding Dampen Magic brings that to 220 points. That plus Fire Resistance Aura should allow me to take next to zero damage from the imps' normal firebolts unless I get Kil'rek's debuff on me. The only other question is whether I can successfully tank Kil'rek while all of this is going on.

I'm going to check to see what fire resistance gear I have that's competitive with my tank gear. I know I made some of the Aldor FR gear when I was leveling up BS; put some gems in it and I should be peachy.

P.S.: I stayed up so late because we were making excellent progress and I didn't want to miss out. So what if I only got 5 hours sleep... I'll make it up tonight after we one-shot Illhoof and Netherspite. :-)
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Lealla
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Post#12 » Thu Dec 13, 2007 9:48 am

One sentence: Protection Paladin + Illhoof = ownage
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Heartwood
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Post#13 » Thu Dec 13, 2007 10:31 am

I heard a little about that. Can you give a little more on the details? Was that for the imps?

-Heart
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At the brink of danger I stand. Clad in armour, shield and sword in hand.

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Lealla
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Post#14 » Thu Dec 13, 2007 10:45 am

Yes, I tanked the imps and Kil'rek while Gnostic tanked Illhoof. Here's how.

Setup/buffs:
* Blessing of Sanctuary (80 dmg absorbed)
* Earthen Elixir (20 damage absorbed)
* Fire Protection Aura
* Fire resist gear (I had the entire Flamebane set for a net of 216 with my aura - any more is probably overkill)

Execution:
* On the pull, cast Exorcism to grab Kil'rek.
* Cast Judgement of Wisdom on Illhoof, melee him throughout the fight to maintain it.
* Seal of Wisdom (again, to keep mana up).
* When the imps spawn, pop Consecration so it covers both portals.
* Continue to cast Consecration every time the cooldown is up. This may require you to move to ensure that you fully cover the portals.

That's basically it. Additional notes:
* You don't need to melee Kil'rek at all to hold his aggro. You don't even need to focus fire him with this strat - all DPS can go to Illhoof.
* Holy Shield is optional - you don't need it to hold Kil'rek and he can't deal crushing blows (level 70).
* Any additional mana not required to maintain Consecration can go to help DPS on Illhoof.
* Between Judgement/Seal of Wisdom and healing received, you should remain at nearly full mana throughout the fight.
* Do not move to DPS the Demon Chains. You can't afford to let any imps get loose.
* If you get sacrificed, or take Amplify Flames, cast/cancel Divine Shield to clear it without losing aggro.
* I was taking 20-60 damage per Firebolt from the imps. We didn't use Dampen Magic, but it would probably have reduced those to zero. I'd like to try it next run.

Heck, I could probably have tanked Illhoof too, with enough heals. I was taking so many hits that Redoubt and Reckoning were up 100% of the fight.:-)
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Stask
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Post#15 » Thu Dec 13, 2007 5:38 pm

Wow. Who knew Prot pallies were useful? ;-)
"I am unworthy of any respect. True story." -Brulan



Recorded for posterity. He had no idea how right he was.

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