Combat sword spec has been torn?

Rogue class discussion.

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Post by hell » Sat Oct 04, 2008 8:30 pm

waited 2 or so weeks and they finnaly made the loss of poison damage worth it still gota see if killing spree is bad for raid dps if so just switch to vigor in assassination; NEW SPEC for sword rogues
Level 80 Rogue (15/51/5)

Assassination (15 points)
Malice - Rank 5/5
Increases your critical strike chance by 5%.

Ruthlessness - Rank 3/3
Gives your melee finishing moves a 60% chance to add a combo point to your target.

Blood Spatter - Rank 2/2
Increases the damage caused by your Garrote and Rupture abilities by 30%.

Lethality - Rank 5/5
Increases the critical strike damage bonus of all combo moves by 30%.
Combat (51 points)
Improved Sinister Strike - Rank 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.

Dual Wield Specialization - Rank 5/5
Increases the damage done by your offhand weapon by 50%.

Improved Slice and Dice - Rank 2/2
Increases the duration of your Slice and Dice ability by 50%.

Precision - Rank 5/5
Increases your chance to hit with weapon and poison attacks by 5%.

Endurance - Rank 2/2
Reduces the cooldown of your Sprint and Evasion abilities by 60 sec and increases your total Stamina by 4%.

Improved Kick - Rank 2/2
Gives your Kick ability a 100% chance to silence the target for 2 sec.

Aggression - Rank 5/5
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 15%.

Blade Flurry - Rank 1/1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

Sword Specialization - Rank 5/5
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.

Weapon Expertise - Rank 2/2
Increases your expertise by 10.

Vitality - Rank 3/3
Increases your Energy regeneration rate by 25%.

Adrenaline Rush - Rank 1/1
Increases your Energy regeneration rate by 100% for 15 sec.

Combat Potency - Rank 5/5
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.

Unfair Advantage - Rank 2/2
Whenever you dodge an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage. This cannot occur more than once per second.

Surprise Attacks - Rank 1/1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv, Hemorrhage and Gouge abilities is increased by 10%.

Savage Combat - Rank 2/2
Increases your total attack power by 4% and all physical damage caused to enemies you have poisoned is increased by 2%.

Prey on the Weak - Rank 5/5
Your critical strike damage is increased by 20% when the target has less health than you (as a percentage of total health).

Killing Spree - Rank 1/1
Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made. Can hit the same target multiple times. Cannot hit invisible or stealthed targets.
Subtlety (5 points)
Relentless Strikes - Rank 5/5
Your finishing moves have a 20% chance per combo point to restore 25 energy.
What ever does'nt kill you simply makes you...stranger. Image

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