3.2 changes

Warlock class discussion.

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Doulmagnus
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3.2 changes

Post by Doulmagnus » Fri Jun 19, 2009 9:25 am

Warlock

Banish: Effect will now be canceled if Banish is recast on a banished target.

Dreadsteed: Can now be learned at level 40.

Felsteed: Can now be learned at level 20.

Soulshatter cooldown reduced to 3 minutes, down from 5 minutes

Talents

Affliction
Pandemic: Now also increases the critical damage bonus of Haunt by 100%.

Demonology
Fel Domination cooldown reduced to 3 minutes, down from 15 minutes.

Destruction
Empowered Imp: The warlock's critical hit chance is increased to 100%, up from 20% for the next spell cast after the Imp critically hits a target.

Fire and Brimstone: Reduced to 2/4/6/8/10% increased damage from Incinerate and Chaos Bolt on targets afflicted with Immolate, down from 3/6/9/12/15%.
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Lealla
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Post by Lealla » Fri Jun 19, 2009 10:08 am

I love the Banish change. Finally, it works as one might rationally expect.
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Doulmagnus
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Post by Doulmagnus » Fri Jun 19, 2009 10:33 am

It used to work this way till late into BC.

Im glad they are changing it back.

3 min SoulShatter... I cant even begin to mention how great that is.
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Lealla
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Post by Lealla » Fri Jun 19, 2009 11:00 am

From what I recall, it was a "bug" that got added in one of the 2.0.x patches and was reverted somewhere around the time we were busting through Karazhan. No more whaling on "immune" mobs waiting for that timer to tick down. Unless of course the Warlock dies beforehand. (Bad 'lock!)
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Gnomerman
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Post by Gnomerman » Fri Jun 19, 2009 1:09 pm

Destruction
Empowered Imp: The warlock's critical hit chance is increased to 100%, up from 20% for the next spell cast after the Imp critically hits a target.

this seems like a very very very big buff for destro, making crit very valuable. it also helps when your imp doesn't die.
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Ginxx
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Post by Ginxx » Fri Jun 19, 2009 1:32 pm

That might be a big buff gnomer, but this:

Fire and Brimstone: Reduced to 2/4/6/8/10% increased damage from Incinerate and Chaos Bolt on targets afflicted with Immolate, down from 3/6/9/12/15%.

Is a huge nerf. I am not sure how these two will wash out against each other. Guess we will have to wait and see.

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Gnomerman
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Post by Gnomerman » Fri Jun 19, 2009 1:58 pm

5% less damage on 2 of your main spells.... turns into about a 3% (tops) damage reduction. (like destro isn't op) the imp buff is going to get you ~5% more crit (effectivly) it depends how much crit is worth to you.
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Ginxx
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Post by Ginxx » Fri Jun 19, 2009 5:13 pm

its not as good as haste or spell power as far as weights are concerned, i stack haste gems instead of crit. We will see how it washes out.

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