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War A War B
DPS/Healers
Is it viable? Don't know, haven't tried it. Vigilance would be nice for the damage reduction, but would decrease the threat ceiling minimally for DPS. Other tanks could be used, but wouldn't have the vigilance option. Interesting theory, but whether it will ever be a boss-fight mechanic is debatable.
My other thoughts would be a MDing hunter assigned to each tank to boost the leap-frogging threat levels. The only situation where this would be worth while would be a fight where the bosses' dps output is too consistently high or 'bursty' for healers to heal through.