Patch 3.2: Raid Lockout Extension

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Patch 3.2: Raid Lockout Extension

Post by Lealla » Tue Jun 30, 2009 7:52 am

A new feature has been introduced in this build, you can now extend your raid lockout to make them last one more week. This is probably very useful if your guild is trying to get a specific boss down and doesn't really need any other loot in the instance, you can just get one more weeks of tries without having to clean everything in the way.
Take last night for example - we could have elected to allow our Uld10 to go another week for more chances at downing Yogg. Very nice.

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