Survival/MM Macros

Forum for mod & macro requests and discussion

Moderator: Demon Hunters

User avatar
Guenever
Demon Hunter
Posts: 482

Survival/MM Macros

Post#1 » Sun Jul 06, 2008 9:32 pm

I've had a few requests for my macros so they are below. Please note that I recommend Mana Oil and such as this set up can in a OM fest for MM in particular.

With Multi Shot-

/castsequence !Auto Shot, Steady Shot
/castrandom Arcane Shot, Multi-Shot
/castrandom [target=pettarget,exists] Kill Command
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Without Mulit Shot-

/castsequence !Auto Shot, Steady Shot
/castrandom Arcane Shot
/castrandom [target=pettarget,exists] Kill Command
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

User avatar
110
Elvenbane
Leader
Posts: 4481
Contact:

Post#2 » Sun Jul 06, 2008 10:30 pm

Code: Select all

/castsequence !Auto Shot, Steady Shot
/cast Arcane Shot
/cast [target=pettarget,exists] Kill Command
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
Last edited by Elvenbane on Sat Jul 19, 2008 1:29 am, edited 1 time in total.
It's the thought that counts, not how many people die because of it.
Elvenbane#1520

User avatar
Guenever
Demon Hunter
Posts: 482

Post#3 » Sun Jul 06, 2008 10:55 pm

added
/cast Mulit Shot
after Arcane too

70
Ecnailla
Posts: 3624

Post#4 » Sun Jul 06, 2008 11:37 pm

guens was right. you broke it.

cast sequ. keeps it from clipping.
the cast random works perfectly, she never clips and if fires as soon as it cools down.

gg, feel free to play again.

User avatar
100
Lealla
Class Leader
Posts: 3797
Contact:

Post#5 » Mon Jul 07, 2008 7:59 am

/castrandom, just like /castsequence, is only effective when there is more than one spell attached to the command. Otherwise it's identical to /cast.

EB broke the macro by changing the first /castsequence, not by removing the /castrandom.
Image
Image

User avatar
110
Elvenbane
Leader
Posts: 4481
Contact:

Post#6 » Mon Jul 07, 2008 9:50 am

The only one where castrandom does anything is in the multishot version:

Code: Select all

/castrandom Arcane Shot, Multi-Shot
It's the thought that counts, not how many people die because of it.
Elvenbane#1520

User avatar
Guenever
Demon Hunter
Posts: 482

Post#7 » Mon Jul 07, 2008 7:52 pm

Actually, without /castrandom in the Kill Command line it doesn't go off when it pops, but stays lit up for a while before it casts. I don't know why... but I changed it back just the same. :-D

Return to “WoW Addon & Macro Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest